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The Value Of Having Robotics For Kids Curriculum
Posted: Jul 19, 2018
Having been engaged with student robotics programs for a long time, I feel that robotics simply might be the absolute best instructional approach available at the present. It encourages classroom activities that teach the most valuable STEM content and opportunities to vigorously address, ELA Common Core Standards. Indeed, there are connections with robotics over the full range of the curriculum. Robotics is furthermore a good approach to encourage fundamental work skills like coordinated effort, critical thinking, problem resolution, and project management. It does all this while keeping kids so excited and engaged that getting them to quit working, and proceed onward to rest of the school day can be a challenge!
The most vital step for student robotics however is to making it a key element of the routine daytime classroom experience. Here are some nice activities that can allow robotics to motivate and impact all students, and can further immensely maximize the educator satisfaction:
Robotics To Learning STEM
Robotics can be very engrossing for the early elementary students thus spotlighting the need of having a robotics for kids curriculum. One approach that helps builds up a solid foundation to learning STEM through coding of virtual 3D robots is CoderZ - a product developed by Intelitek.
The CoderZ program features include the following:
It’s Cloud Based
Since CoderZ is cloud-based it can be accessed from anyplace there is internet. Students can use CoderZ from school, home or anyplace else they may be which easily allows for classes or homework assignments.
Realistic Simulations
CoderZ comes with a range of integrated 3D simulations. Inside of the flawlessly rendered simulation scenes, kids can test their code and resolve issues from the real world.
Real Time Feedback
The simulation offers a Heads Up Display (HUD) that allow students to view data from their robot's different sensors. There is further an option to leave a trail. This data let the students analyze and refine their work.
What About Robotics With No Kits?
There's high incentive in having students concentrate on how they would design a robot, and afterwards describe and delineate their ideas and design decisions. Kids can apply science concepts which they learn in their regular classes, for example, distinguishing the basic machines integrated into their robots. This can be carried out with pencil and paper, obviously, however for a technology supported twist, have a go at utilizing one of the various "Build Your Own Robot" games you can easily find on the internet. Save the completed designs (do a screen capture) and then have the kids describe their ideas, regarding what their robot will do, the way it will function, and why they designed it as they did. There are thousands of these games found online!
Working In A Group
One element of digital age learning that is basic to prepare students for the ever evolving 21st century workplace is collaboration. Teachers, anyhow, are often unable to get this going successfully. There are an array of good real life examples, that can be quoted here that depict awesome collaborative work. In many schools across U.S. some very innovative Robotics projects are being contrived and developed. In these programs students build identical robots, however, they have to then program the robots, to perform together as a team. Students are excited as they form teams, for accomplishing the goal, which is to succeed in making their robots to accomplish something truly exceptional.
A teacher states: "Getting a robot to move forward a specific distance is really simple. Making sense of how much time to hold up, so you return simultaneously with all the other robots who had gone further/stopped later than you, is kinda tough. Once you make sense of it, we standardize a formula in order that it can be applied to every one of the robots, regardless of whether we multiplied the number of robots in the room."
Robotics Are Fun
There are quite a few competitions for an array of age groups that can channel competitive instincts in a positive manner. Like, making that kids build a robot from a Lego set and then conducting a race to find which robot goes fastest, functions admirably. As far as I can tell, the two most engaging ways for introducing IT in the school curriculum are robotics and computer game design.
Conclusion
Robotics supports the entire spectrum of STEM subjects (science, technology, engineering and mathematics). Be that as it may, there are connections to robotics over the entire curriculum. For instance, children can construct and use robots to let them figure out the characters and plots of books they read. Robotics support learning with an emphasis on problem finding and then finding a resolution for the problem. Finally, robotics allows for hands-on creativity where kids, find solutions and design solutions that potentially have real world value.
Hello, I am Noah Douglas, an experienced STEM teacher & has been working with CoderZ to help students in learning programming skills.