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Unveiling Augmented Reality

Author: Lucy Bell
by Lucy Bell
Posted: Feb 18, 2024

To examine publishing trends in the field of augmented reality, the study aims to do a thorough literature review and bibliometric analysis.

Because the field of augmented reality (AR) has a rich intellectual structure and could be valuable for detecting new research trends, the study's objective is to perform a thorough literature review and bibliometric analysis to look at the publication patterns in the field. 278 documents from Scopus published between 1999 and 2022 were analyzed in the study. Science mapping analysis and performance analysis were carried out using Biblioshiny software. The study's conclusions looked at the performance of the corpus, the nation, the authors, the journal, the article, and the researchers' preferred research methodologies with regard to augmented reality in retailing. Artificial intelligence, new gadgets and other developing technologies, the use of augmented reality in retail, and AR experiences in

Traditional education systems have used the same learning models for many years. Just as they did a century ago, educators stand before their pupils today. Education is one of the few industries in the 21st century that has yet to see significant change.

With the advent of augmented reality (AR), virtual reality (VR), and generative artificial intelligence (AI), this will all change. According to a recent survey, nearly 70% of parents already believe that augmented reality (AR) may significantly enhance educational systems. Teachers also think that new technologies can improve and change how we currently learn.

VR, for instance, may be accessed using specially-made goggles that display an interactive environment to the user. This technology has the potential to revolutionize traditional classrooms.

This thorough, systematic study examined influential elements in augmented reality (AR) applications. The Preferred Reporting Items for Systematic Reviews and Meta-Analyses standards were followed in selecting pertinent papers, and databases such as IEEE Xplore, Scopus, Wiley Online Library, Emerald Insight, and ScienceDirect were used. After 69 publications, all were examined, and 207 distinct factors were found and examined. The results showed that whereas awareness, expectations, and technology were the main areas of interest for AR researchers in 2019, their focus moved to passion and competition in 2018. 2020 highlighted how important the visual element was about other things. The year 2021 saw a notable surge in the popularity of the experience factor due to the broad effects of the COVID-19 pandemic.

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To examine publishing trends in the field of augmented reality, the study aims to do a thorough literature review and bibliometric analysis.

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Author: Lucy Bell

Lucy Bell

Member since: Feb 14, 2024
Published articles: 1

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