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Gamification takes center stage in competitive test tool
Posted: Nov 23, 2021
Blooket could be a fun option for content review - if what you need students to review will fit in a multiple-choice format. If you already have sets in Quizlet, you can import them (text only) into Blooket. You can also search public question sets to use or adapt as your own. Most games reward answering quickly, but teachers can alter settings to de-emphasize speed. During class, you can use Blooket for class-wide review. Putting students into randomized groups is easy, which may help level the playing field or encourage camaraderie. Blooket works best when every student has a device. If devices are limited, you could make a classroom station for solo play. You can also assign games for independent practice or homework. Even the solo games are engaging and addictive, so students will enjoying working through question sets and earning points/coins/blooks along the way.
One additional note about privacy if you're planning to use it with younger kids: At the end of each game (which students can hop into with just a code), players will be prompted to create an account. Kids will likely want to create one so that they can save and spend coins, purchase additional avatars, and save progress during independent play. However, according to the law and Blooket's terms, children under 13 shouldn't create accounts, so teachers should make sure to instruct kids under 13 to skip past this.
Blooket could be a fun option for content review - if what you need students to review will fit in a multiple-choice format. If you already have sets in Quizlet, you can import them (text only) into Blooket. You can also search public question sets to use or adapt as your own. Most games reward answering quickly, but teachers can alter settings to de-emphasize speed. During class, you can use Blooket for class-wide review. Putting students into randomized groups is easy, which may help level the playing field or encourage camaraderie. Blooket works best when every student has a device. If devices are limited, you could make a classroom station for solo play. You can also assign games for independent practice or homework. Even the solo games are engaging and addictive, so students will enjoying working through question sets and earning points/coins/blooks along the way.
One additional note about privacy if you're planning to use it with younger kids: At the end of each game (which students can hop into with just a code), players will be prompted to create an account. Kids will likely want to create one so that they can save and spend coins, purchase additional avatars, and save progress during independent play. However, according to the law and Blooket's terms, children under 13 shouldn't create accounts, so teachers should make sure to instruct kids under 13 to skip past this.
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